Auto CAD Professional
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Learn AutoCAD, the industry-leading computer-aided design (CAD) software, with our experts. Our AutoCAD tutorials show you how to create 2D models, plans and elevations, shipping drawings, 3D models and rendering with The Studio Max,
Share and collaborate in your design with colleagues and clients and make plans to transition your projects from concept to construction.
AUTO CAD 2D &3D (Professional)
(Outline)
D DRAWINGS
1 User Interface
2 Introduction to Screen Components
3 Managing Work Spaces
4 Drawing Units
5 Draw & Modify Toolbars
6 Advance Commands
7 Layer Management
8 Dimensioning
9 Texts & Tables
10 Boundary, Region, Hatches
11 User Coordinate System
12 Working with Block
13 External References
14 Scaling & Align
15 Model Space, Paper Space & Printing
16 Project Complete Submission Drawing
3D DRAWINGS
1. Introduction to 3D
2. Creating 3D Solids
3. Modifying 3D Objects
4. User Coordinate System
5. Architectural Exterior Modeling
6. Creating Interior Models (Door, Window, Bed, Chair, Table, Lamp & Spiral Stair)
7. Project (3D House Exterior Model)
Basic 3Ds Max
1. Basic Introduction
2. Importing Auto CAD 3d Model into 3Ds Max
3. Creating Cameras
4. Working with Lights
5. Assigning Material to Model
6. Rendering
7. Project (3D House Exterior Model)
AUTO CAD 2D &3D (Professional)
(Details)
2D DRAWINGS
User Interface
a. Introduction to Auto CAD & History
b. Scope of Work
c. Details overview of screen components
Introduction to Screen Components
a. Application Icon
b. Title Bar
c. Mane Bar
d. Quick Access Toolbar
e. Info Bar
f. Drawing Area
g. Command Line
Managing Work Spaces
a. Switching Between workspace
b. Create your own workspace
Drawing Units
a. Basic Unit Setup
b. Understanding different units
Draw & Modify Toolbars
a. Draw toolbar
b. Modify toolbar
c. Different method to draw & modify Drawing
Advance Commands
a. Supper hatch
b. Erase
c. Extrim
d. Paste
e. X Clip
f. Etc.
Layer Management
a. Layers Important
b. Create new layers & properties
c. Freeze, Lock and Turn off layers
Dimensioning
a. Impotence
b. Introduction to Dimension Style
c. Create your own Style
Texts & Tables
a. Introduction to text Style
b. Create your own Text Style
c. Create new Table
d. Modify Table
Boundary, Region, Hatches
a. What is Boundary Region
b. Why we need Boundary
c. Hatch & Gradients
d. Combine and separate Hatch
e. Hatch Pattern
User Coordinate System
User Coordinate System
a. What is UCS & WCS
b. Working with Both
Working with Block
a. Working with Blocks & Importance
b. Create block from drawing object
c. Insert Blocks
d. Modify Blocks
External References
a. Introduction X Reference
b. Importance of X Reference
c. Create x Reference
Scaling & Align
a. Drawing Scaling
b. Align Drawing
c. Importance of Drawing Scaling & Aligning
Model Space, Paper Space & Printing
a. Importance of Template
b. Create your own Template
c. Insert template
d. Difference between Model & Paper Space
e. Navigation between Model & Paper Spaces
f. Create paper Space
g. Setup Paper Space
h. Working Paper Space
i. Detailed overview of Print Window & Select you printer
j. Print Color & grayscale
k. Plot Stamp & print Preview
Project 2D
a. Create GF & FF Plans
b. Create 2D Elevations
c. Section Drawing
d. Template Creation
e. Create Complete Submission Drawing
3D DRAWINGS
Introduction to 3D
a. Basic Introduction
b. Understanding 3d Concepts
Creating 3D Solids
a. Introduction
b. Creation 3d solid object
c. Find the volume of 3d solid object
Modifying 3D Objects
a. Modify 3d Objects
b. Solid Editing
User Coordinate System
a. Introduction of UCS in 3D
b. Working with UCS
Architectural Exterior Modeling
a. Create Wall
b. Create Floor
c. Porch
d. Stairs
e. Pillars
f. Railing
Creating Interior Models (Door, Window, Bed, Chair, Table, Lamp & Spiral Stair)
a. Create Door
b. Window
c. Bed
d. Chair
e. Table Lamp
f. Spiral Stair
Project (3D House Exterior Model)
a. Create Complete 3D Exterior Model
Basic 3Ds Max
Basic Introduction
a. Basic Introduction to 3ds Max
Importing Auto CAD Model
a. Import Auto CAD model
b. Delete unwanted geometry
Creating Cameras
a. Create Camera
b. Create View
c. Basic setting
Working with Lights
a. Create VRAY sun
b. Placing VRAY sun
Assigning Material to Model
a. Introduction to material
b. Download material
c. Apply Material
d. Material Mapping
e. Noise, Bump & Reflection
f. Basic Introduction to 3ds Max
g. Adding Trees & Plants
Rendering
a. Render Setup
b. Scene Resolution
c. Render Window
d. Saving Image
e. Post Production in Photoshop
Project (3D House Exterior Model)
a. Complete Exterior Model Render
b. Render Table
c. Chair etc.




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